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Advanced [show]


Norman Hartford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Animal Trainer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying black hair a little too much giving a sharp black color. This hazel eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bookbinder again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Norman Hartford, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean black cloak covering his clean studded leather. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his singing dream.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Athletic, Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Alex Jacobs, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver ewer (70 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Adam Gracey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Glassblower. He is tall, broad shouldered and powerfully built. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Glassblower, Adam learned a great deal about his father's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Glassblower.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Adam Gracey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Deep green spinel (70 gp). Rose (20 gp).


Social Check DCs


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Beggar, Conrad learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He struck the Beggar job and began his own company from there.

Motivation: To be a Ruler again; and expand his business

Ideals: Logical. Bonds: Rich, Guardian, In love, Job. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Conrad Dayton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. 1 Masterwork Heavy steel shield. 1 Masterwork Light steel shield.


Social Check DCs


Richard Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a bow. He sports a flattop hair cut. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Map Maker, Richard learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: He has a crush on the local Banker; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Windsor, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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