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NPC Generator

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Advanced [show]


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly crossbows and clubs. He wears a top hat to cover his moderate length auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gomory was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels that his past leaves him morally obligated to help; and many gnolls want him driven away

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Gomory Sherwood, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Anselm Soames, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky grey painted plate armor. His hair is short and golden. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Terse, Addict. Bonds: Family, Rich. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Soames, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His golden hair is braided into rings. His green eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Ugly, Mundane, Hedonist, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Aldous Nash, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Dudley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is brown and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Optimist, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Dudley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 6 (-2)12 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Presley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a tan and white handkerchief worn on his right side. His red hair is matted, messy, and big. His thin eyebrows rest above his beady violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: Heward was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and a deep hatred of goblins

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Rich, Enemies. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Heward Presley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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