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NPC Generator

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Advanced [show]


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. In his 15th year, his parents were killed by a dire rats raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many dire rats want him driven away.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Bertram Blakely, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has no hair. His eyes are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Selfish, Insane. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Halsey, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Law, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has all his life been fascinated with dancing.

History: Dustin was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He struck the Fisher job and began his own company from there.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Dustin Law, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Charles Stafford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a red suit, brown shirt, and pastel tie. He has done his best to style his red hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Body Guard, who enjoyed hunting, Charles was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Charles Stafford, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Rolf Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Gifted, Persistence. Flaws: Insomniac. Bonds: Immigrant, Military. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Rolf Hastings, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)18 (+4) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Zircon (70 gp). Banded agate (10 gp). 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs

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