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Advanced [show]


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and brown robe with the hood down. He is bristling with hidden weapons, mostly bastard swords and monstrous two handed axes. His chestnut hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Ideals: Extrovert. Bonds: Criminal record, Job, Immigrant, Nature. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Shelby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 16 (+3)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Giant, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His red hair is lengthy. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Assassin in town.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Flaws: Antagonistic, Mundane. Bonds: Job, Rich, Enemies. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Geoffrey Holton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His red hair is long and unkept. His eyes, though not visible through his cowl, are gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Reynard Yeardley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Athletics +1, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Darkwood Shield. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Solomon Beverly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His golden hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Beverly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Gomory Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Bounty Hunter, Gomory learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 5 years.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Gomory Harrington, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2900 sp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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