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Advanced [show]


Shane Clayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His golden hair is still thick. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. Shane was born on a far western mountains where he grew up under the tutelage of his mother, an expert Server. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Squeaky

Attributes [hide]

Shane Clayton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Hadley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Interpreter. His hair is cut close to his head. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of northern immigrants he idolized his father. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Heward Hadley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Violet garnet (400 gp). Deep blue spinel (400 gp). 1 Half-Plate.


Social Check DCs


Conrad Haley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Immigrant, Rich. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Conrad Haley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Malachite (7 gp).


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He has a silver handlebar mustache and slicked back silver hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trey was born with his mother's beautiful face. After coming to the age of reason, Trey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Attractive. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Trey Dalton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Black star sapphire (900 gp). Jade (120 gp).


Social Check DCs


Trym Reed, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black costume with the symbols of magic on his torso. His long red hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Job, Rich, Enemies, Adventurer. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Reed, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. Onyx (60 gp). Hematite (11 gp). Eye agate (11 gp). 2 Alchemist’s fire.


Social Check DCs

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