Hunter Darlington, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His whole body is exceptionally muscular. He sports a long white beard, and similarly colored long hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Immigrant, Mentor. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp.
Alexandre Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a green suit, black shirt, and grey tie. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. He tends to his Performer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 7000 cp. Alexandrite (500 gp).
Balimaar Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Balimaar was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Adventurer. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 33000 sp. Sard (80 gp). 1 Minor magic item.
Anselm Deighton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and wears a green costume with the symbols of strength on his torso. He is bald on top and has large auburn tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Anselm studied abroad. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted divine powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and regain custody of his son
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Family. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. Brown-green garnet (160 gp).
Justin Stratford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear violet clothing when he does not wear armor. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1200 sp.
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