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NPC Generator

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Advanced [show]


Justin Clive, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy blonde hair. His violet eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Nature, Military. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Justin Clive, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Red spinel (110 gp).


Social Check DCs


Rolf Anderton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Religious. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Rolf Anderton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Randal Ashton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He has green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them

History: Randal hails from a village terrorized by gnolls. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Gifted. Flaws: Emotional, Shy. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Randal Ashton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 6 (-2)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics -1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs


Godfrey Richie, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Insomniac, Depressed, Fearful. Bonds: Family. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Godfrey Richie, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 13 (+1)16 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Sard (40 gp). Freshwater pearl (6 gp).


Social Check DCs


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is still thick. His green eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Ideals: Logical. Flaws: Racist, Lazy. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Denholm, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 12 (+1)18 (+4)
Skills Insight +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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