Adelard Hastings, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears just a yellow suit. He has a hunchback. His hair is long and golden with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are green.
Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world; and his religion dominates his actions
Flaws: Ugly, Impulsive, Addict. Bonds: Religious, Mentor. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: White opal (500 gp). Chrysoprase (60 gp). 1 Minor magic item.
Peter Winthrop, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He wears his golden hair up in a very large beehive style do. His eyes are likewise blue. His teeth are white and perfect.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses divination through singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He left for the north, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, In love. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Geoffrey Sheldon, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.
Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 25000 sp. Smoky quartz (80 gp). Pink pearl (110 gp). Fire opal (900 gp). 1 Minor magic item.
Thomas Cotton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is wearing a long, red cloak. He wears his white hair up. His eyes are violet and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born a particularly ugly child, much to the horror of his parents. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Odo Fidget, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he is wearing a long, white, dusty cloak. His moppish red hair is in a traditional bowl cut. His eyes are green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: Expand his business; and he is not mentally stable, and does not behave rationally
Flaws: Lazy, Antagonistic, Insane. Bonds: Nature, Job. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Everburning torch. 3 Tanglefoot bags.
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