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NPC Generator

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Advanced [show]


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. With bright white hair and a scraggly beard. His eyes are a pleasant violet.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the south to a Assassin, Roger learned a great deal about his father's area of expertise. A freak accident while working with his Marshal father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Roger Wellington, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)12 (+1) 15 (+2)18 (+4)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts, and carries flails. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Impeccable, Pacifist. Bonds: Attractive, Religious. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Gomory Marlowe, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. A roughly beaten golden orb (60 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Tim Livingstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black coat over a white low-cut shirt, and a Stetson hat upon his head, he is not a threatening figure. He wears his hair in dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Weaver, his father struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He's in love; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Religious, Poor, Adventurer, Has a crush. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Tim Livingstone, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1600 sp.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He has hazel eyes and a brown hat with a yellow feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of goblins; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Enemies. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Solomon Yeardley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 200 gp. Malachite (12 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with small hat. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gilbert was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job, Criminal record. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Gilbert Badger, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)5 (-3) 12 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Moss agate (8 gp).


Social Check DCs

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