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NPC Generator

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Advanced [show]


Gerald Trollope, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy brown pantaloons and a violet scarf. His blonde hair is greasy and uncared for. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Fortune-teller, who enjoyed hunting, Gerald was taken on many hunting expeditions. In his 15th year, his parents were killed by a giants raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Gerald Trollope, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Kimberley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Hugh studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against drow; and regain custody of his son

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Family, Enemies. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Hugh Kimberley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gilbert Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many drow want him driven away; and revenge

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Gilbert Cromwell, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 16 (+3)6 (-2)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 3 Smokesticks.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Charles Graeme, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 20 pp.


Social Check DCs


Frederick Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He wears his brown hair up in a very large beehive style do. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Athletic. Bonds: Adventurer, Attractive, Nature. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Frederick Denholm, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Alexandrite (800 gp). Black pearl (800 gp). Citrine (30 gp). 1 Breastplate.


Social Check DCs

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