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Advanced [show]


Kody Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered red stockings. He has a moderate pudge and is not very fit. His silver hair is singed and shortened. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Impulsive, Fearful, Disease. Bonds: Military. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Kody Fulton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 500 sp.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple pastel robe with tan stripes complete with hood. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and he is unsatisfied with his job

Flaws: Ugly, Racist. Bonds: Job, Rich, Criminal record. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Merton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)7 (-2) 9 (-1)17 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny sapphire earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Adventurer, Religious. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Theodoric Gracey, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 16 (+3)9 (-1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Azurite (13 gp). Sard (30 gp). Azurite (13 gp). Tourmaline (160 gp). 1 Breastplate.


Social Check DCs


Raymond Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His hair is red and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Raymond Pinkerton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Rodney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. With bright white hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Dean studied abroad. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Dean Rodney, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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