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Advanced [show]


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and someone believes him a fraud

Ideals: Passionate, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Kyle Atterton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)15 (+2) 12 (+1)5 (-3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy blue pantaloons and a brown scarf. His red hair is lengthy. His eyes are gray and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Arnold hails from a village terrorized by brigands. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Enemies, Slave. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Arnold Graham, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Lewis Darby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his scythe. His brown hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane. Bonds: Military, Mentor. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Lewis Darby, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Golden pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Charles Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has done his best to style his silver hair to look like a famous performer. His eyes are green and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Antagonistic, Selfish, Racist. Bonds: Poor. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Charles Kirby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 29000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His hair is brown and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Adventurer, Job. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Alex Hastings, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs

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