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NPC Generator

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Advanced [show]


Percival Langley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He wears his white hair down. He has hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Secretive. Bonds: Criminal record. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Percival Langley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 12 (+1)6 (-2)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Blue quartz (8 gp). Freshwater pearl (8 gp). Deep green spinel (160 gp).


Social Check DCs


Raymond Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves dancing and to teach people dancing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Joker, Fighting. Flaws: Insomniac. Bonds: Poor. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Raymond Shelly, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 11 (+0)11 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Kimberley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is still thick. His eyes are a pleasant amber.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: Born in the south to a Roofer, Raymond learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. Recently the stress of being a Roofer has made it difficult for him to sleep.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and many gnolls want him driven away

Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies, Job, Criminal record. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Raymond Kimberley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. Alexandrite (500 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Miles Barney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He has all his life been fascinated with music.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. He has never given up on his music dream.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Miles Barney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Conrad Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a falchion on his belt. His long golden hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Impulsive, Shy. Bonds: Mentor. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Conrad Marleigh, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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