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NPC Generator

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Advanced [show]


Miles Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a red scarf. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Opinionated, Impeccable. Bonds: Attractive, Rich, Immigrant. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Miles Myerscough, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Dalton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver, silky, and of moderate length. He is baby faced.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by giants. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To clean up the streets; and revenge

Bonds: Attractive, Guardian, Enemies, Nature. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Hubert Dalton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Bertram Shelley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is well dressed, constantly wearing a black suit, pastel shirt, and green tie. His left hand appears badly burned and disfigured. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Bertram Shelley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Red spinel (80 gp).


Social Check DCs


Hubert Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Hubert embodies much of what other species detest in the Humans. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Hubert was born with his mother's beautiful face. A freak accident while working with his Actor mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Retire the richest man in the north; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Adventurer. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Hubert Hallewell, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a armorer and was forced into it by his family

Ideals: Optimist. Flaws: Addict. Bonds: Nature, Adventurer, Family. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Melancon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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