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NPC Generator

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Advanced [show]


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear grey clothing when he does not wear armor. He sports a flattop hair cut. His eyes are gray and beady.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Athletic, Artistic. Flaws: Ugly, Addict, PTSD. Bonds: Criminal record. Occupation: Priest

Voice: Raspy

Attributes [hide]

Kyle Atterton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black pants and tee shirts. His tied-back hair is white. His eyes are likewise gray. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Antagonistic, Disease, Racist. Bonds: Attractive. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Odo Altham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Nicholas Fidget, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears a tan vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Nicholas will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Extrovert, Professionalism. Flaws: Ugly. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Nicholas Fidget, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Stapleton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue top hat and blue clothes. His chestnut hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small island village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Insane. Bonds: Nature. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Shane Stapleton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (140 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Manfred Alby, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. He has styled his white hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the east. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Poor. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Manfred Alby, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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