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NPC Generator

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Advanced [show]


Geoffrey Yorke, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He usually wears his tan robe and has his dagger always slung over his shoulder. His red hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. One day when Geoffrey was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Geoffrey was heart-stricken from the event, and his father started working long hours to provde for them. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and his spouse's relatives view him with great suspicion

Flaws: Disease, PTSD. Bonds: Attractive, Enemies, Family. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Geoffrey Yorke, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 47000 sp. Red spinel (40 gp).


Social Check DCs


Peter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His hair is red and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered west to less war torn lands. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Philantrophist. Flaws: Insomniac, PTSD. Bonds: Slave. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Peter Carlisle, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Nature +2, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are green and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Frederick has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he is content

Flaws: Shy, Lazy, Mundane, Disease. Bonds: Rich. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Frederick Tinley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy black pantaloons and a grey scarf, and sports empty pouches on his belt. His hair is golden, silky, and of moderate length. He has several tiny aquamarine earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with dancing.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Robert Ramsey, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)17 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Percival Vance, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Impeccable. Bonds: Rich, Religious, Enemies. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Percival Vance, Male Human Fighter 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Amber (110 gp). Star rose quartz (60 gp). Amber (110 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs

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