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Advanced [show]


Alex Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a white shirt with thin grey vertical stripes and black pants. His clothes are grease stained in places. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Secretive. Bonds: Poor, Immigrant. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Alex Wilberforce, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Red garnet (120 gp). Jasper (20 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Theobald Adley, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear grey pants and tee shirts. His clothes are grease stained in places. His red hair is unkempt and raggedy. His eyes are amber.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theobald's homeland. Theobald decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Theobald Adley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)7 (-2) 14 (+2)8 (-1)
Skills History +0, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Nash, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his white robe and has his sword always slung over his shoulder. He keeps his long white hair kept up in a rat tail. His ears are large.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to clean up the streets

Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Poor, Adventurer. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Dean Nash, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 11 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Fiery yellow corundum (400 gp). White pearl (40 gp). Rock crystal (50 gp). White opal (400 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green cloak and cross-gartered tan stockings. He is muscular with a powerful set of arms. His white hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Reynard Quinton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: Alexandrite (400 gp). Azurite (8 gp). Golden yellow topaz (400 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a blue suit. He is an epitome of beauty. His hair is red and curly. He has green eyes.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Justice. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Clinton, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 7 (-2)15 (+2)
Skills Deception +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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