Manfred Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of death around his neck, and a kukri on his belt. He has silver hair. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local scribe
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Small steel mirror. 1 Hourglass.
Aldous Hayes, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is singed and shortened. He has gray eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bricklayer job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 42000 sp. Bloodstone (40 gp). Alexandrite (600 gp). Jasper (40 gp).
Conrad Clive, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears skinny pants and wears a black and grey robe with the hood down. His auburn hair is singed and shortened. His eyes are brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well; and expand his business
Flaws: Ugly. Bonds: Family, Job, Rich, Criminal record. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Roger Barton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor, and carries daggers. His blonde hair is still thick. His eyes are likewise violet.
Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting. Flaws: Disease, Lazy, Insomniac. Bonds: Nature, Job. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Lewis Cooper, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Jeweler. His long auburn hair reaches down to his waist. His brown eyes lackadaisically let the world flow into them.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 500 sp.
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