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NPC Generator

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Advanced [show]


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Arnold Law, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Patrick Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Insomniac, Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Patrick Bentley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 6 (-2)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ernest Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a black costume with the symbols of his god on his torso. His long blonde hair reaches down to his waist. His fierce green eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He then took over the family business and is one of the better Roofer for hire.

Motivation: He feels threatened by others; and to be a courier again

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Ernest Wordsworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 18 (+4)13 (+1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reynard Soames, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Soames, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Climber’s kit. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Anselm Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has styled his chestnut hair well, parting it to the left. His eyes are likewise gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Farmer, Anselm learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Anselm Lincoln, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs

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