Miles Abram, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Courier, Miles learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Courier.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a spice merchant again
Bonds: Religious, Adventurer, Job, Family, Slave. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. Hematite (4 gp). Chrysoberyl (150 gp).
Ernest Camden, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Gardener, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying sister.
Motivation: He is wracked by social anxiety.
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Poor, Military. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 19000 sp.
Trym Barton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a yellow vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long white beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them
History: Trym lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Family. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 33000 sp.
Gomory Badger, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. His black hair and beard is wavy and long. His fierce brown eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: To end his boredom; and he loathes his own lifestyle
Ideals: Optimist, Entrepeneur. Flaws: Mundane, Depressed. Bonds: Nature. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
Possessions: 700 gp. Amethyst (150 gp).
Solomon Alston, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black coat over a green low-cut shirt, and a top hat upon his head. He has moderate length auburn hair. His eyes are violet and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Solomon was born on a far western plains where he grew up under the tutelage of his father, an expert Mercenary. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Shy. Bonds: Rich, Religious, Immigrant. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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