Heward Morton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is still thick. His eyes are violet and catlike.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Logical. Flaws: Racist. Bonds: Religious, Enemies. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 700 gp. Blue quartz (5 gp). Hematite (5 gp). Obsidian (5 gp). Black opal (600 gp).
Theobald Walpole, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his poetry dream.
Motivation: He is greedy; and money/treasure
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Ignan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 34000 sp. 1 Minor magic item.
Alexandre Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his golden hair up. His violet eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better trade route.
Motivation: He is wracked by social anxiety.
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Adventurer, Religious. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +3
Possessions: 200 gp. Azurite (14 gp). Black star sapphire (1200 gp). Rhodochrosite (14 gp). Black star sapphire (1200 gp). 1 Masterwork Common Melee.
Roger Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Immigrant, Family, Job. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Tim Sydney, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket, and carries swords. He has a long brown beard with little hanging trinkets. His green eyes are passionate and lively.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Shipwright, Tim learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Joker. Bonds: Immigrant, Job. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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