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NPC Generator

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Advanced [show]


Gerald Watson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He dresses well, typically a more casual-formal manner. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gerald hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Religious. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Gerald Watson, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 4 (-3)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (300 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Balimaar Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black costume with the symbols of luck on his torso, he is not a threatening figure. His brown hair is knotted and matted. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Sensitive. Bonds: Military, Family, Adventurer. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Balimaar Brandon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 42 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Infernal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 7000 cp.


Social Check DCs


Clerebold Wesley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful brothel owner made him what he is. His family was turned out during the war. He and his family wandered east to less war torn lands. He was granted necromantic powers by his dying sister.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Guardian, Mentor. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Clerebold Wesley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.

History: The child of eastern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Religious, Immigrant. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Nicholas Walcott, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Randal Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His brown hair is singed and shortened. This brown eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and he is greedy

Flaws: Ugly, Shy, Addict, Antagonistic. Bonds: Rich, Slave. Occupation: Butcher

Voice: American accent

Attributes [hide]

Randal Tinley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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