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NPC Generator

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Advanced [show]


Kyle Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. He keeps his black hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Guardian, Military. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Kyle Blakely, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)17 (+3) 15 (+2)18 (+4)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Smokesticks. 3 Holy water. 1 Everburning torch.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with small hat. His black hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Fortune-teller.

Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Poor, Has a crush. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Gerald Shirley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Camden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Ralf Camden, Male Human Fighter 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Everard Dumph, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His golden hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Everard was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Flaws: Insane. Bonds: Adventurer, Attractive, Rich. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Everard Dumph, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 18 (+4)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 14
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a small bristly mustache and wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Henry Blakeley, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Aquamarine (500 gp). Freshwater pearl (9 gp). Bloodstone (70 gp).


Social Check DCs

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