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Advanced [show]


Arnold Lester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his golden hair up in a very large beehive style do. This blue eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Scribe, who enjoyed hunting, Arnold was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Lester, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long silver beard with little hanging trinkets. His amber eyes peer out from beneath his wide-brimmed white hat.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Artistic, Gifted. Flaws: PTSD. Bonds: Criminal record. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Theobald Livingstone, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Frederick Bentley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He wears his silver hair down. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Deep Scion in disguise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and doesn't want to be a barber and was forced into it by his family

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Family, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Frederick Bentley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Marlowe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel top hat and pastel clothes. His silver hair is long and unkept. He has violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Flaws: Ugly, Selfish, Secretive. Bonds: Enemies, Slave, Family. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Guy Marlowe, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)7 (-2) 9 (-1)12 (+1)
Skills Athletics +2, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Stapleton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears professional attire, and his gloved hand is found clutching a rapier. He has a small bristly mustache and wavy silver hair. His fierce amber eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.

History: Tim was born the youngest of three triplets. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Bonds: Attractive, Adventurer, Family, Military. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Stapleton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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