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NPC Generator

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Advanced [show]


Dean Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Artistic. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Dean Gentry, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Anselm Addington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Fighting, Opinionated. Bonds: Attractive, Immigrant, Family. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Anselm Addington, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Peter Gyula, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He became a Fletcher soon after.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Gyula, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 30 pp. Jet (80 gp). Eye agate (13 gp).


Social Check DCs


Theobald Clare, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. He has a small bristly mustache and wavy blonde hair. His eyes are a pleasant hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: Theobald was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Hunter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Theobald Clare, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a crossbow. He keeps his black hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and his religion dominates his actions

Ideals: Optimist. Flaws: Insane, Ugly. Bonds: Religious, In love. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Alton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)6 (-2) 8 (-1)14 (+2)
Skills History +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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