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NPC Generator

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Advanced [show]


Dean Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His Stetson hat is riddled with cuts and holes. His gray eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Russian accent

Attributes [hide]

Dean Blakely, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 200 gp. 1 Backpack. 1 Average lock.


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. He is physically well-built. His red hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Bertram Tickle, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Balimaar Morton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. He wears a top hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: Born to a Tanner, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has achieved small success as a Ploughman.

Motivation: Meet up once more with his childhood friend.

Flaws: Selfish. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Morton, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Conrad Langdon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. He has done his best to style his golden hair to look like a famous performer. He has green eyes and a grey hat with a pastel feather.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Conrad was raised in a hard working conservative environment. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Conrad Langdon, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He has a hunchback. He wears his blonde hair up in a very large beehive style do. His eyes are gray and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the old dungeon and found the beat up rapier and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Slave, Nature, Adventurer. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Hunter Kitchur, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Lapis lazuli (6 gp). White pearl (100 gp).


Social Check DCs

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