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NPC Generator

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Advanced [show]


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His brown hair and beard is wavy and long. His gray eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Logical. Flaws: Addict, Secretive. Bonds: Family. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Gilbert Heiser, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Watson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sellsword. His skin is fair and his fingers are delicate and long. He has moderate length white hair. His eyes are green and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.

History: Born to a Dyer, his father struggled to pay the bills. His childhood dream was to be a Dyer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Poor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Chad Watson, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. Tiger eye turquoise (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Manfred Addington, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 8 (-1)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Clerebold Tenley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black tunic with blue highlights, and long tan pants that bunch up around his shoes. His auburn hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Mundane, Disease. Bonds: Job, Rich. Occupation: Courier

Voice: French accent

Attributes [hide]

Clerebold Tenley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Hematite (12 gp). 1 Disguise kit. 1 Hourglass. 1 Backpack.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a green and pastel handkerchief worn on his left side, and is pretty ugly. His blonde hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast mountains. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insomniac, Racist. Bonds: Nature, Religious, Rich. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Gunter Kent, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 11 (+0)17 (+3)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. Chrysoberyl (140 gp). Coral (140 gp). Obsidian (12 gp). 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs

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