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Advanced [show]


Reynard Remington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bow and is in decent physical shape. His silver hair is heavily combed to the right. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Reynard was born the youngest of three triplets. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Reynard Remington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Gyula, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and very short. He has brown eyes.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: To pay off his debts; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Disciplined. Flaws: Hedonist. Bonds: Family, Attractive, Debt. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Kody Gyula, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 80 pp. Aquamarine (400 gp). Moss agate (11 gp).


Social Check DCs


Patrick Lincoln, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his nunchaku. He has styled his white hair well, parting it to the right. His fierce brown eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Born to a Cartwright, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and to be a cartwright again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Lincoln, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Richard Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Blyth, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Anthony Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered sickle and tarnished ceremonial dagger as well. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Criminal record, Adventurer, Immigrant, Slave. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Anthony Spalding, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)17 (+3) 8 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Goblin
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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