Gilbert Watson, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and he's attracted to the pc
Ideals: Justice, Artistic, Gifted, Athletic. Bonds: Has a crush. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Rolf Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely yellow suit with black socks and a vest with buckled shoes. He has no hair. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
Lewis Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His blonde hair is styled in orderly dreadlocks. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.
History: Lewis hails from a village terrorized by giants. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: Many giants want him driven away.
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lance Ryland, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He wears a top hat to cover his moderate length black hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Server, who enjoyed hunting, Lance was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He's attracted to the PC; and to prove his worth to the world
Flaws: Impulsive. Bonds: In love, Nature, Rich, Has a crush. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Don Kendall, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Crown-heir. He has moderate length red hair. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a very good compulsive liar and kleptomaniac.
History: Don was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 7 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
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