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Advanced [show]


Dustin Vance, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He has styled his white hair well, parting it to the right. His eyes, though not visible through his cowl, are green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Poor, Military. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Dustin Vance, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Royal, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears yellow painted combat armor at almost all times. He has done his best to style his red hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush.

Ideals: Entrepeneur. Flaws: Addict, Ugly. Bonds: Has a crush. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Royal, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He keeps his red hair in a pixie cut. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Depressed. Bonds: Military, Criminal record, Rich. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

William Dryden, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 16000 sp. Deep green spinel (160 gp). Azurite (12 gp). Amethyst (160 gp).


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears a brown feathered hat and brown clothes. His head has been shaved. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Has a crush. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Marleigh, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries nunchakus. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and to unite with his brother

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Family. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Tim Barlow, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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