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Advanced [show]


Gunter Winchester, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His hair is long and red with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Gunter Winchester, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)6 (-2) 11 (+0)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Cory Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He has gray eyes and a blue hat with a brown feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the west, certain he would find work there.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Rich, Immigrant, Nature. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Cory Cotton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)18 (+4) 12 (+1)12 (+1)
Skills Investigation +6, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. Jade (160 gp). Star ruby (400 gp). Malachite (11 gp). 1 Minor magic item.


Social Check DCs


Diggory Compton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear pastel pants and tee shirts, marred by beers. His head has been shaved. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, In love, Military. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Compton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 2 Holy water.


Social Check DCs


Anselm Bing, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey tunic with blue highlights, and long black pants that bunch up around his shoes. His silver hair is singed and shortened. His hazel eyes peer out from beneath his small grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Anselm hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies, Job, Adventurer. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Anselm Bing, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gerard was born the youngest of three triplets. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Entrepeneur. Flaws: Emotional, Greedy. Bonds: Family, Adventurer. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Gerard Berkeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Malachite (9 gp).


Social Check DCs

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