Alex Clapham, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel coat over a green low-cut shirt, and a Stetson hat upon his head. His white hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Shy, Antagonistic. Bonds: Religious. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp. Golden yellow topaz (400 gp). Lapis lazuli (7 gp).
Gerald Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears his auburn hair up. His eyes are a pleasant brown.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Racist. Bonds: Military, Job. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10 pp. 1 Minor magic item.
Tim Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Giant, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
Charles Ogden, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His silver hair is matted, messy, and big. His eyes are a pleasant hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Citrine (70 gp). Amethyst (60 gp). Blue quartz (7 gp). 1 Minor magic item.
Shane Tatum, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, blue, dusty cloak. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Layabout.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
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