Rolf Bradley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. His hazel unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: Born to a Roofer, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Flaws: Disease, Impulsive. Bonds: Adventurer, Poor, Religious. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp.
Solomon Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he usually wears his brown robe and has his halberd always slung over his shoulder. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Disciplined, Artistic. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Blue quartz (8 gp). 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Masterwork manacles.
Hubert Ogden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Flaws: Shy. Bonds: In love, Rich. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2600 sp. 1 Everburning torch. 1 Everburning torch. 2 Antitoxin.
Adam Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears black trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born at the edge of vast mountains. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined, Justice. Bonds: Criminal record, Nature, Religious. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Justin Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple black robe with violet stripes complete with hood. With a patchy white beard and wild white hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them
History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Azurite (8 gp).
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