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Advanced [show]


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north. Lance was born on a far northern forest where he grew up under the tutelage of his father, an expert Apothecary. He has never given up on his poetry dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Bonds: Poor, Immigrant, Attractive. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Lance Heiser, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Banded agate (14 gp). Malachite (14 gp). Black opal (1100 gp). Jade (70 gp).


Social Check DCs


Geoffrey Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Barkeep profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Spy soon after.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Insane, Terse. Bonds: Job, Religious. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Geoffrey Stanley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Odo Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He wears a small hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich northern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Joker. Flaws: Insane, Terse. Bonds: Rich. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Odo Anderton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)9 (-1) 5 (-3)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp. White pearl (40 gp). Citrine (80 gp). Smoky quartz (80 gp).


Social Check DCs


Hugh Tindall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has golden hair. This gray eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: To end his boredom; and he is content

Flaws: Disease, Racist, Mundane. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Hugh Tindall, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. Jade (130 gp). Red garnet (130 gp). Chalcedony (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Cromwell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy violet suit. He is tall, broad shouldered and powerfully built. His hair is silver and very short. He has gleaming, smiling brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant, Military. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Guy Cromwell, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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