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NPC Generator

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Advanced [show]


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His clothes are grease stained in places. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Flattery will make him almost putty in your hands.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

William Wheatley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. Deep blue spinel (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Anthony Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in green turtlenecks beneath a tan coat with red slacks. His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by drow. Anthony was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Anthony Wellington, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Raymond Kimberly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His red hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: He was born in the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Raymond Kimberly, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Thunderstones. 6 Acid flasks.


Social Check DCs


Hunter Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean green cloak covering his clean studded leather. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Fisher, but he was a colossal failure. He has achieved small success as a Banker.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Shy. Bonds: Family, Criminal record, Job. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Hunter Benson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He has no hair. His eyes are violet and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Joker, Pacifist, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

John Stansfield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs

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