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NPC Generator

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Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His auburn hair is singed and shortened. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Poor. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Henry Heiser, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Percival Richie, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of eastern immigrants he idolized his mother. He worked as a nervous Mortician and found it very stressful. He has drifted from career to career and currently works as a Mortician.

Motivation: Further expansion of business; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Fighting. Bonds: Slave, Job, Has a crush, Immigrant. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Percival Richie, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 15 (+2)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bernard Melancon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His red hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Melancon, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Mori, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has moderate length white hair. His hazel eyes peer out from beneath his Stetson red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of gnolls

Ideals: Artistic. Bonds: Job, Religious, Enemies. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

John Mori, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Chad Ramsay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown hair. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Adventurer, Poor. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Chad Ramsay, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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