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NPC Generator

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Advanced [show]


Justin Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a brown coat with grey slacks. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Dyer profession.

History: Born to a Dyer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. Days after completing his studies, news broke out that his hometown was attacked by illithids. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is compelled to act according to his religious beliefs; and many illithids want him driven away

Bonds: Enemies, Job, Poor, Religious. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Denholm, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jet (90 gp). White pearl (90 gp). Lapis lazuli (5 gp).


Social Check DCs


Balimaar Shirley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is dressed in an above average manner. He has styled his blonde hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Balimaar was born with his mother's beautiful face. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Bonds: Attractive, Nature, Job. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Shirley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Blue quartz (14 gp). 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Diggory Braxton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His hair is brown and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful slaver made him what he is. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Diggory Braxton, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp. Smoky quartz (50 gp). Golden pearl (150 gp). Black pearl (200 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His silver hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Passionate, Artistic. Flaws: Insane, Addict. Bonds: Family. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Jocelyn Yorke, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Camden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in black turtlenecks beneath a brown coat with white slacks. His brown hair is styled in orderly dreadlocks. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Religious, Adventurer. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Camden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2900 sp. Malachite (6 gp).


Social Check DCs

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