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NPC Generator

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Advanced [show]


John Hornsby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He dresses in green turtlenecks beneath a white coat with yellow slacks. His blonde hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

John Hornsby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lewis Alston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His moppish auburn hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic, Artistic, Gifted. Flaws: Sensitive. Bonds: Attractive. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Lewis Alston, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Charles Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is greasy and uncared for. His amber eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Navigator, Charles learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Rich, Family, Job. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Leighton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Peter Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is portly but not overly obese. His brown hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Miller, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He has worked as a Doctor like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Weld, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a white armored body suit, with a simple black line shooting up and back down. His clothes are grease stained in places. His hair, while still mostly white, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Farmer, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Military. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Gentry, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Rose (60 gp).


Social Check DCs

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