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Advanced [show]


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has silver hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Addict, Antagonistic. Bonds: Guardian, Adventurer. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Charles Altham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Ridley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy green pantaloons and a black scarf and is in decent physical shape. His hair is black, silky, and of moderate length. He has gleaming, smiling brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal painting training, and achieved minor success. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Everard Ridley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries greatswords. His golden hair is lengthy. His eyes are likewise green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Disease, Insane. Bonds: Mentor. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Aldous Hartford, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Kyle Yeardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His white hair is smooth and relatively long. He has several tiny sapphire earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Kyle was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Flaws: Selfish. Bonds: Attractive, Rich, Adventurer, Religious. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Kyle Yeardley, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 47000 sp. Deep blue spinel (800 gp). Alexandrite (800 gp). Tiger eye turquoise (5 gp). Black opal (1000 gp). 1 Half-Plate.


Social Check DCs


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears bulky tan painted plate armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He feeds upon the attention of others.

History: He got into the Painter business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Optimist. Bonds: Attractive, Job, Religious. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Gerald Clayton, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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