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NPC Generator

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Advanced [show]


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky white painted plate armor. His brown hair, when down, is lengthy. His amber eyes peer out from beneath his top white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Priest business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Priest. He has worked as a Priest like his father before him.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and to find somewhere to settle down

Flaws: Cynical, Mundane. Bonds: Military, Job. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Trym Clapham, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Chrysoberyl (90 gp). Golden pearl (90 gp). Hematite (14 gp).


Social Check DCs


Ralf Blakeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Ralf Blakeley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Bloodstone (60 gp).


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. His eyes are gray.

Personality: This man loves music and to teach people music more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Entrepeneur. Bonds: Adventurer. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Theodoric Coombs, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Percival Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His eyes are blue and beady.

Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Criminal record. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Shelby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 16000 cp. Jet (150 gp). White pearl (150 gp).


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His gray eyes are passionate and lively.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs

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