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NPC Generator

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Advanced [show]


Odo Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His skin is fair and his fingers are delicate and long. He has a long red beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Odo Anderton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his scimitar always slung over his shoulder. He is physically well-built. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Laborer again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Poor, Job. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Miles Gladstone, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Gilbert Tinley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean blue cloak covering his clean studded leather. He is an epitome of beauty. His brown hair is heavily combed to the left. His eyes, though not visible through his cowl, are blue.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and he is greedy

Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Sailor

Voice: American accent

Attributes [hide]

Gilbert Tinley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Athletics +1, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Doctor uniform. He keeps his long brown hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves painting and to teach people painting more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: He got into the Doctor business at a young age. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Pacifist. Flaws: Addict. Bonds: Job, Religious. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Godfrey Atherton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in black turtlenecks beneath a grey coat with tan slacks. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: Gifted from a young age, Wymar studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of orcs; and expand his business

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Enemies. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Wymar Myerscough, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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