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NPC Generator

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Advanced [show]


Norman Axton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Fortune-teller. His moppish golden hair is in a traditional bowl cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has worked as a Fortune-teller like his father before him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Adventurer, Nature, Job. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Norman Axton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)7 (-2) 5 (-3)13 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Pink pearl (150 gp). Malachite (16 gp). 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Kyle Clifton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His auburn hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Cook. He has achieved small success as a Cook.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Rich, Military, Job, Adventurer. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Kyle Clifton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Anselm Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He has done his best to style his silver hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Flaws: Addict. Bonds: Job, Slave, Criminal record. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Sutherland, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)12 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp. Blue star sapphire (500 gp). Aquamarine (900 gp).


Social Check DCs


Thomas Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Map Maker. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Thomas Carlisle, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp. Silver pearl (50 gp). Alexandrite (500 gp). Brown-green garnet (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Hadlee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His long auburn hair reaches down to his waist. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business; and he has decided he is irredeemable

Flaws: Shy, Forgetful. Bonds: Immigrant, Job, Criminal record. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Gerard Hadlee, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)6 (-2) 15 (+2)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Zircon (20 gp). Blue quartz (16 gp). Chrysoberyl (140 gp).


Social Check DCs

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