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NPC Generator

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Advanced [show]


Geoffrey Upton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His white hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Dyer

Voice: German accent

Attributes [hide]

Geoffrey Upton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Alston, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Bellfounder uniform, he is not a threatening figure. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: The child of a Baker, who enjoyed hunting, Bertram was taken on many hunting expeditions. A gifted student he started as a Baker, but he got bored and became a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Emotional. Bonds: Job, Attractive, Nature. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Bertram Alston, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)14 (+2) 6 (-2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Auran, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his silver hair up. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist, Artistic. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Rolf Eastaughffe, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 14 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Richie, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. His golden hair is heavily combed to the right. He has blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Butcher business at a young age. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Layabout again.

Ideals: Persistence. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Butcher

Voice: American accent

Attributes [hide]

Theodoric Richie, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Cory Browning, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large grey jacket. He wears a colorful flower in his black hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Addict, Depressed. Bonds: Attractive, Job, Nature. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Cory Browning, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 14 (+2)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Ignan
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp.


Social Check DCs

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