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Advanced [show]


Hunter Walcott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple violet robe with brown stripes complete with hood. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Hunter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his father before him.

Motivation: He loathes his own lifestyle.

Ideals: Artistic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Hunter Walcott, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)14 (+2) 17 (+3)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4 Alchemist’s fire. 4 Smokesticks.


Social Check DCs


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: The child of a Ruler, who enjoyed hunting, Richard was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Nature, Criminal record, Family. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Richard Conway, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)18 (+4) 10 (+0)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Terran, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Hourglass.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he wears a grey costume with the symbols of the sun god on his torso. His hair is short and brown. His hazel eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Bellfounder, but he got bored and became a Healer. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Flaws: Impulsive, Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Odo Graham, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Athletics +6
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 1800 sp.


Social Check DCs


Everard Oakley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, white shirt, and brown tie, and he perpetually has his morningstar ready. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Everard was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Family. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Everard Oakley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 16 (+3)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Chalcedony (50 gp). Amber (70 gp).


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a green and grey robe with the hood down, and a wedding ring on his left hand. He has styled his brown hair well, parting it to the left. His violet eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Detective, who enjoyed hunting, Gomory was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 7 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and wishes to resurrect an old love

Ideals: Disciplined, Philantrophist. Bonds: In love, Nature, Religious. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Gomory Blakeley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs

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