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Advanced [show]


William Mori, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: William was born in the north. At a young age he loved to build and create. His childhood dream was to be a Banker, but he was a colossal failure. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Server

Voice: German accent

Attributes [hide]

William Mori, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp. Citrine (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He has brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Body Guard, Gunter learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better kind of golem.

Motivation: To be a Actor again.

Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Bristol, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 42000 sp. Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Rolf Winthrop, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, black cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: The child of a Beggar, who enjoyed hunting, Rolf was taken on many hunting expeditions. After coming to the age of reason, Rolf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and doesn't want to be a barber and was forced into it by his family

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Nature, Family. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Rolf Winthrop, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Rock crystal (50 gp). Deep blue spinel (800 gp).


Social Check DCs


Simon Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Jeweler and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Military, Rich. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Simon Shelly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Trey Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of illithids once and for all.

History: Trey hails from a village terrorized by illithids. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is greedy; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Rich, Enemies, In love. Occupation: Marshal

Voice: German accent

Attributes [hide]

Trey Stanton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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