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NPC Generator

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Advanced [show]


Dustin Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is white and very short. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Locksmith job and began his own company from there.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Flaws: Racist, PTSD. Bonds: Job, Slave, Family. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Dustin Trollope, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp. Lapis lazuli (16 gp). Rhodochrosite (16 gp). Iolite (30 gp).


Social Check DCs


Gilbert Shipley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tan painted combat armor at almost all times. He has shaved his head bald. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: He was born in the north, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Ugly, Impulsive, Hedonist. Bonds: Immigrant. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Gilbert Shipley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Aquamarine (200 gp).


Social Check DCs


Robert Nash, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Engraver uniform. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north to a Engraver, Robert learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business.

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Robert Nash, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)9 (-1) 9 (-1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Brown-green garnet (140 gp).


Social Check DCs


Heward Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He wears his red hair up. His thin eyebrows rest above his beady brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a daughter. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Criminal record, In love. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Heward Darlington, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a worn and beaten armor, and his gloved hand is found clutching a quarterstaff. His hair is short and black. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the east. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his singing dream.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Pacifist, Artistic. Bonds: Adventurer, Job, Enemies. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Kyle Mitchell, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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