Hubert Beitz, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Mentor. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Gomory Dryden, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is greasy and uncared for. His fierce brown eyes like to dwell on things.
Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Disguise kit. 1 Disguise kit. 1 Silk rope.
Solomon Marston, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a whip on his belt, and he perpetually has his whip ready. His white hair and beard is wavy and long. His eyes are a pleasant brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.
History: Born to a Performer, his mother struggled to pay the bills. After coming to the age of reason, Solomon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Fighting, Professionalism, Gifted. Flaws: Sensitive. Bonds: Poor. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Arnold Braxton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde and curly. His hazel eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in scythe use. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is content; and revenge
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Thomas Clinton, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His chestnut hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Forgetful, PTSD. Bonds: Poor. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Star rose quartz (80 gp). Amber (110 gp). Aquamarine (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
