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NPC Generator

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Advanced [show]


Reynard Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan cloak and cross-gartered red stockings. His black hair is cut short. His eyes are green and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Cynical. Bonds: Nature, Criminal record, Job. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Reynard Stratford, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Adelard Home, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in white turtlenecks beneath a grey coat with white slacks. He wears his golden hair up. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Lycanthrope in disguise. He struck it rich when he found rare goods in large quantities. During his travels, Adelard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adelard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adelard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease, Hedonist. Bonds: Adventurer, Rich. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Home, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 7 (-2)12 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gilbert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears his hair in dreadlocks. He has gleaming, smiling violet eyes.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, In love. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Gilbert Brownrigg, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Kody Hallewell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light tan in addition to tight pants. He has wavy brown hair. His eyes are brown and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast forest. His childhood dream was to be a Painter, but he was a colossal failure. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Kody Hallewell, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 17 (+3)9 (-1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10 pp. Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Geoffrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he is content

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Mundane, Addict. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Geoffrey Beckwith, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. Golden pearl (110 gp). Aquamarine (1000 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs

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