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NPC Generator

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Advanced [show]


Randal Oakley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His blonde hair is greasy and uncared for. This hazel eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Impulsive. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Randal Oakley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gilbert Acton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. He has a white handlebar mustache and slicked back white hair. His brown eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gilbert was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his brother; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Bonds: In love, Criminal record, Family, Religious. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Gilbert Acton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Geoffrey Axton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His silver hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: A powerful wizard made him what he is. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Geoffrey Axton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Athletics +3, History +5
Senses Passive Perception 10
Languages Common, Ignan, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 9000 sp.


Social Check DCs


Norman Hamilton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears white leather gloves, a white jacket, and tight pants. He has a very tight haircut. His face is scarred and worn.

Personality: This man loves painting and to teach people painting more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the old dungeon and found the beat up spear and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Norman Hamilton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Red-brown spinel (140 gp). Obsidian (4 gp). Golden yellow topaz (400 gp).


Social Check DCs


Reynard Kendal, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His tied-back hair is brown. His hazel eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Guardian, Rich. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Kendal, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Silver comb with moonstones (600 gp). Cloth of gold vestments (140 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs

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