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NPC Generator

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Advanced [show]


Norman Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After months of barely getting by, Norman managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Joker, Pacifist. Bonds: Poor, Slave, Military. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Norman Blythe, Male Human Fighter 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Giant, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He is lazy, self-centered, vain, and jealous.

History: Norman was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Pacifist, Gifted. Flaws: Selfish. Bonds: Immigrant, Job, Family. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Norman Clare, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in shield use. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Layabout

Voice: German accent

Attributes [hide]

Aldous Northcott, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. Black pearl (300 gp). Moonstone (20 gp).


Social Check DCs


Trym Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries monstrous two handed axes. His hair is long and chestnut with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Trym Acton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Tim Kitchur, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Kitchur, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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